Duelyst Forums

Forum Game - Create a card to counter the person's before you

Search and Destroy
2 Mana Spell
Destroy a random enemy sentinel

1 Like

Shadow Trickster
3mana Songhai sentinel
4/2
Sentinel : Spell cast
Spell that transformed this has its effect nulified.

1 Like

Concealer of the Five Women
3 Mana 1/4
Sentinel effects cannot activate on your turn

1 Like

Revealer of the Concealed

3 mana minion

1/4

All sentinel effects activate on your turn, on your actions (i.e minion summoned, spells cast, general attack).

Works bad with hundred-handed one, others are OK.

1 Like

Arbiter of Worth
7 Mana, 7/7
Opening Gambit: destroy all minions with 3 or less cost.
Minions that cost 3 or less Mana cannot be played.

1 Like

Sunset paragon…

Sunrise renegade
Neutral/minion/5 mana 2/3
At the end of each of your turns, destroy all nearby minions with oppening gambit.

1 Like

grimey polymorph
5 mana 3/3
Opening Gambit: transform a friendly minion into a battle pet
Dying Wish: transform all enemy minions into battle pets

2 Likes

Vicious Fang
4 mana 3/5 epic minion
When this card is on board, ALL battle pets cannot act

wait it supports the prev card instead of countering it. My bad

1 Like

Lover of the Vale
7 mana Lyonar
0/11
Opening Gambit: Destroy all Minions and all artifacts
Summon a Vale Hunter for everything destroyed this way on random spaces.
Zeal: this minion begins your turn exhausted, it cannot be targeted by spells

(I hate Divine Bond)

1 Like

Mass Hysteria
6 mana spell
Take control of all minions of cost 2 or less and give them +1/+1

1 Like

Herecy Hunter
4 mana 3/3
Oppening gambit: destroy all minions over which you lost control.

1 Like

Lightning Blade
Songhai minion
3 mana 5/2
Sentinel: Opening Gambit activated
Negate the activation of Opening Gambit of the minion that transformed this.

1 Like

Unveiler
4 mana minion

Expose a ā€œSentinelā€ minion. Its effect does not trigger.

1 Like

It that watches
3 mana Abyssian sentinel
8/8
Sentinel: all three conditions must be activated
Whenever your opponent plays a card, add a -2 cost copy to your hand, summon a fiend, and give their general -1 attack.

1 Like

Golden Seer
Lyonar
4 mana
3/3
Dispel a minion. If that minion transformed this game, destroy it and any cards of the same name on the field.

1 Like

3 mana Lyonar Spell

Fall of Kings:

Deal damage to a minion equal to it’s cost.

1 Like

Tricky Mage
3 Mana
3/4
Whenever a friendly minion would be dispelled dispel this minion instead.

1 Like

cannon fodder
0 mana
1/3
whenever an enemy casts a targetable spell, change the target to this minion

1 Like

Cannon
4 Mana 7/1
Ranged
Opening Gambit: Put a Cannonball into your hand

Cannon Ball:
0 Mana Spell
Choose a Space, if there is a minion on it deal 3 damage

1 Like

Wet Gun Powder
1 mana Neutral spell

Destroy an opponent’s Cannon
Cannons can’t be played for the rest of the game