Duelyst Forums

Forum Game - Create a card to counter the person's before you

Bound Bladehorn
2-Mana, Magmar Artifact
When this is destroyed, draw a card and your General gains +2 Attack.

2 Likes

Droplift…
This was easy.

1 Like

Generous Smith
4 mana 4/5
Opening Gambit : Repair a random artifact from each player to full.

2 Likes

Crumble to Dust
3 Mana Neutral Spell
Destroy artifacts on both generals, you draw a card for every point of durability left on your artifacts

@genkei you’re missing the point

1 Like

Sounds like a Vetruvian spell to me thanks to the name

Besides, don’t this end up with yet another artifact that benefits when damaged?

Red Herring
Artifact
Whenever anything that destroys artifact is played, this artifact is destroyed instead.
Each time this artifact takes damage, repair this Artifact to full durability.

1 Like

Envious craftsman
3 mana 3/3
At the end of both players turn, deal 3 damage to the each general for every artifact they have equipped.

1 Like

Gold Gladiator
4mana 7/6 Lyonar Minion
Opening Gambit : The enemy general equips Gladiator Sword

Gladiator Sword
Artifact
Your general has +1 Attack.

3 Likes

artificer’s seal
2 mana spell
destroy an artifact on your general to destroy an enemy minion

1 Like

Reincarnate
5 Mana Spell
Resummon the next friendly minion that dies on a tile near your general

1 Like

Judgement day
Lyonar/ spell/ 7 mana
Destroy all minions. Nothing can be summoned on your turns.

1 Like

Assassination
8 Mana Songhai Spell
Deal 3 Damage to the enemy general for each empty tile near them. Deal 1 bonus damage if all spaces around them are empty.

1 Like

OP needs to be 10 mana

1 Like

I think it’s fine xdd

2 Likes

Emphaty
Lyonar/spell/4 mana
Untill your next turn, damage delt to your general is also delt to enemies general, and vice versa.

1 Like

Emphathy… Symphaty… oh wait–
Sinpathy
0 mana spell
Convert every minion and general on duelyst to Anime Girls

Savage Revenge
5 mana magmar spell
Deal damage to enemy general equal to damage taken to your general since last turn (damage count resets each player end turn)

1 Like

Perfect armor
3 mana attifact
Give your general forcefield

1 Like

Energy Manipulator
6 mana minion
4/7
ALL forcefields do not absorb damage. Double the damage taken to anything with forcefield the first time damage was dealt.

1 Like

Use The Force
5-mana spell

Transfer Forcefield on one of your units to an enemy.

1 Like

Solar Flare
3 mana spell
stun ALL minions without forcefield

1 Like

Urge to move
2mana spell
Remove all Stun effects on all friendly minions and general.

1 Like