Duelyst Forums

Feb 2017 silver to diamond ziran deck

Looks like Keeper of the Value could be decent, but I don’t see any slot for it.

Wheres my keeper of the vale then? I demand the return of Value fox

plasma PLASMA STORM storm.

this again…

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It is nice to see another spell heavy Lyonar. I personally play Argeon but Lyonar has such strong spell options that I think a lot of players underestimate.

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The best description of this deck,I can give people is that deck is made to go second.You lower chance of you winning going first significantly but you increase your chance of winning going second.

Now I personally feel Magmar is the deck most suited for this style( and probably there is a Vanar build as well that someone hasn’t discovered).Lyonar doesn’t have clean enough removal consistently let decks get the board on them.

This is faction with the best 2 drops it feels so counterproductive to go, I am going to lose turn 1 and maybe turn 2.

The deck still has only six guaranteed P2T1 drops, and the best one (Lancer) is missing from that line-up. It could be as late as P1T3 before this deck gets any minion down!

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Have Radiant Dragoon and Sunriser really been working that well for you? It just looks like their effects would be hard to trigger without plenty of minions on the board.

dragoon is bait for enemy removal…this game is all about remove or die so more baits makes it harder for them to kill ironcliffe and excelsious when dropped

Dragoon isn’t a bait though. a 3/4 with an effect that only occurs when you have a board would never reasonably be removed, and even if it triggered on a friendly minion you don’t have any minions that would benefit it enough to justify even running it in the first place.

Also, your deck is EXTREMELY stiff, as other people have said before, due to the fact that it was built to go t2 and if it goes t1 you basically lose the early game to the opponent. Using Wind-blade would be a replacement for Dragoon that would make the deck a ton better, as the opponent actually will try to remove it as it is a 2 drop with some level of threat, and it allows you to get board early game.

Not using lancer in this deck is another anomaly I’m aware of. Why the heck do you run all of these heal cards and only use six cards that can synergize with it, with three of them being so extremely slow you’d be lucky to place them in the first place. Drop x3 Arclyte Regalia x3 lancer and you will do MUCH better. Making your general a threat will slow down the game enough so you can use Excelsious.

Arclyte Regalia is also counter-intuitive because healyonar WANTS your general to be damaged to maximize healing effects and such. The meta is mostly aggro focused too at the moment, and artifacts aren’t as strong due to the large abundance of low-mana drops that are usually on board.

I know what you said about the 2-drops, but the fact your not using Wind-blade makes me frustrated.

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The deck clearly aims upon trying to create a strong, hard to kill board with constant healing and regalia as a bait for the opponent to waste resources on it. The problem is, this deck falls badly against Plasma Storm.

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not really only flood when trinity oath in hand its not about playing out cards its about playing wisely

this high level of criticism should be used for those s ranked decks. point is i made it from silver to diamond with the greatest of ease thats why i have the title . first line said " Not gunna say its s rank worthy" so take it easy man

not a rant but im actually laughing when i read the whole thing… you pointed out regalia is counter productive as i want my general to take damage yet u say the meta is aggro lol. i wont reply to all points u made but i will say this in reponse to dragoon over lancer and windblade… as stated before i want my deck to provide me with mid to late game comebacks dragoon proves much worth as it trades easily and not weak to dispel even tho its slow its still a body that deals damage and one point of health to another correctly placed minion will help in trading and healing effects to proc…another reason windblade is only good up to turn 6 holy immo after that it dies easily abyssian lure ping dies magmar bbs kills with ease ive played alot of games to see these interactions over and over and whenever u dont have your two drops early game it decreases your deck strength by a ton…if u read through you would see my deck isnt about going in all face and trading. i posted my win record to prove my point.

as for lancer playing against top tier it would get removed…me playing against lancer they get a good kill from it but one nice sunbloom and its done im not a fan of dispel weakening effects if they dispel my stuff my stuff are still strong…why i heal so much?? excelsious duh -___- drop it turn 8 as an 8-8 and continue apply pressure its that simple

Talk aside that, how this deck fares vs Vanar?

slaughtered it depends who drops excelsious or meltdown first

I’m not going to comment on how competitive this deck is but gosh darn it, dropping a 20/20 Excelsious sure is satisfying! The deck looks really fun, but I will probably get crushed in S-rank.

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Hi there, as winner of the third Duelyst open and a grandmaster, I thought I would stop by to give you some feedback on your deck. I know you get a lot of criticism from some of the discord people so I won’t be too harsh, and I absolutely love how you’re able to forgo some of the “basic rules” of Duelyst for your own idea of a deck, and make it work. Because you’re so far from the meta I expect none of your opponents have any idea how to play against you, and their decks are not prepared for it, which is amazing!

That said, there are reasons why some of these “basic rules” are in place. Not having two drops means that if you start as P1, you have no play. More importantly, on your second turn your best play is going to be throwing down a 3 drop, and neither of your 3 drops are particularly strong on their own. I would HIGHLY recommend trying Silverguard Knight over Dragoon because it has 1 extra HP off the bat and provoke, as well as slotting Lancer in there somehow. This has the side effect of giving you stronger turn one P2 plays. If you are forced to use a removal spell on your second turn, then your opponent is still going to have the initiative and also all the mana tiles, which you’ll have a hard time coming back from.

With that said, I can definitely see how your deck can win. With a million points of healing and all the removal it will easily punish face aggro decks. Against more midrange decks, you will rely on them playing into either Holy Immolate/Sunriser or Decimate to get value and stall the game. Eventually, you will play Ironcliff or Excelsious, either onto an empty board or a board full of their minions. In both scenarios, you hope that they have not been playing smartly and holding removal. If they don’t answer your Excelsious, you win. If they do, you hope to drag out the game and grind them out of resources.

That said, I think your deck has many weaknesses and a good player will be able to properly exploit them. Your midgame is INCREDIBLY reactive and relies on having the proper removal to answer the situation. Your proactive plays are very weak. On top of that, many of your answer cards are situational. It is easy for the opponent to play around Holy Immolation since you have no cheap minions to combo it with. Decimate is likewise easy to play around for a smart player. Additionally, if you spend your turns doing nothing but playing removal, a good player will expect large minions and will ALWAYS be holding a Fox/Thumping Wave/Punish/Repulsor/OBS/Entropic to deal with your Ironcliff. Coupled with your weak early game a good deck should be able to ride the tempo generated by answering your Ironcliff to victory. The deck is too slow and reactive and relies on having the perfect answer to be strong in the current metagame, as your opponent will always have the first ~4 turns of the game free to do whatever they want.

That said, I think the deck is awesome and I can see how it will easily crush those who are unprepared, as you typically find in gold. (Worth noting that I recognize none of the players you beat.) It looks great at punishing those who go all in on face too soon, and those who do not hold removal or play around your own. However, a good player with any midrange or control deck should have no trouble.

As far as deck advice goes, I would consider the following cards (keeping the spirit of the deck):

  • Silverguard Knight
  • Sunforge Lancer
  • Agis Barrier (this should be key and is the only way your deck will work at higher ranks)
  • A proactive 4 drop
  • Possibly a low cost minion to combo with your Holy Immolation
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You too can have this powerful deck for the low low cost of 10k spirit!

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