Fan Card Design Hub: Discussion (+Card Design Contest Discussion)


#1134

The mana cost errata is on the to do list.

It will be 3-4 or lower.


#1135

Trust me, we don’t want malicious wisp to become more consistent.


#1136

Let’s discuss.


#1137

I deleted previous post to discuss in right thread

Unplayable


#1138

Would it be if it casted all 18 Bloodbound Spells? Now that’s cool.


#1139

I thought there was only 15? In any case, yes it would be because then youd know what to expect from it. Id still make it like blood surge- cast 8-10 copies of your bbs
If it was to see alot of play.


#1140

I would play this in Vanar if it just casted your bbs 13 times.


#1141

Still has that minion restriction though. That cuts alot of your burn and draw in sjammer and bmentor and flameblood.


#1142


Then how does this sound?


#1143

still nigh impossible.

Are we also including the grandmaster variax spells as well?


#1144

Then how about this?


#1145

Thats a good card
If not a bit overtuned


#1146

Thanks. :wink:


#1147

Opening Gambit and Blood Surge: the game is Doomed and will end by either player losing due to excessive lag


#1148

If the game can handle DDOS, it can handle this. :grinning:


#1149

That’s a rather strong 7 drop… You have so much power by attempting to clear all your minions before it goes down. However, that changes since you can really only use it once as a battlecry since a multitude of bbs summon token and non token minions.


#1150

You’re right. :sweat_smile:


#1151

Would be hilarious to see someone use this on 1-2 health and die to Maehv’s bbs :stuck_out_tongue:

#discoverable


#1152

If it uses random spells, you can die from full health with 13 Maehv BBS.


#1153

It shouldn’t activate the same BBS more than once, by the way. But at this point, there were multiple problems discovered with the card, and it needs a complete rework. :facepalm: