critique time
pathfinder is a little too similar to OG abyssal crawler, just +1 mana with flying
satelite oprrant is basically a healing mystic with its og replaced with aerial rift
with those tiles is there even a point to having airdrop on anything in this faction?
interspace is literally just anti-zeal. doesnt feel unique
penumbra… feels like you could change its effect to dying wish and change nothing
anomoly… too much damage potential for 1 mana
infection needs to swap lines 1 and 2 so its clear that it checks for parasites before giving them one
wormhole is way too strong for 1 mana. especially since it doesnt say “until the end of your turn”
oddity is good. feels a bit too much like sanctify though
cerebellum-chirpuka? is that you?
beacon- is it a structure?
bloodsucker feels very unfair. its an immediate effect that wins games for 4 mana and has basically no counter. parasite should not be paired with “when taking damage” or similar things
juggernaut- +2/2 is way to big a buff for a 3 drop. its too swingy.bring it up to a 3/3 and cut the buff to +1/1
origin feels fine
malfunction feels wrong. but i guess its ok.
gravity sphere feels too powerful. it should target a specific parasite instead of doing it around all of them.
oort cloud feels fine
astrographer would be more interesting if it only got the buff while standing on the tile
is broodmother a structure? i just gotta ask
engineer looks cool. its also a win condition on par with jax razorback but could safely be bumped up to 7 mana
link needs to be nerfed. 3 health per attack is too strong especially for 1 mana
hive seems alright
virus is a cool card.
hyperparasite- grailmaster? is that you?
observer is too beefy to be ash mephyt 2.0
rift could be 3 mana and feel fine since its basically choking tendrils+essence sculpt
supernova = obliterate
enigma feels ok… maybe
disrupter is bonkers. when it breaks summon beefier jax?
lightworm feels like a sentinel trying its hardest not to look like a sentinel
quasar is too strong. drop the transform down to 1 since its literally replacing random enemy minions with detrimental minions. its better than even simply destroying random minions since the parasite minions are so harmful to the owner.
alpha is OP. potentially summoning 8 8/8s is broken. the staircase effect is nice but instead of increasing stats just keep the effects interesting and maybe throw in some detrimental effects
grandmaster just doesnt feel AWESOME enough. and it doesnt affect the enemy general in a unique way. its basically an aoe infest with limits
universe is a good payoff card. could do with a smidgen less stats, but its fine.
old god is just unfair. even doom has some ways to comeback or avoid it after played. literally writing “you cannot lose” is just toxic. although
it DOES kill your general for playing it and it says NOTHING about it becoming your general 
railgun- you might at well make it simpler and write +2 attack ranged celerity celerity cause thats what i read. maybe specify that it has to be 3 different targets, cause otherwise thats just 12 free face damage for 1 cqrd on 7 mana.


