The Zhakaxor Cluster
I got inspired by all the great faction concepts created by forum members and decided to make my own. Updates will be irregular, and I’m only done up until the Core Set for now, but finishing all the expansions is my eventual goal. Feedback and criticism are welcome. 
Visuals
The Zhakaxor Cluster are descendants of an ancient alien race. Therefore, they will have a very strange and distorted aesthetic, reminiscent of the beings depicted in Lovecraftian lore. They will also have a mechanical feel to their design, as they are hybrids of organic life and machine. Their color scheme will follow a strict black/white palette, with accents of brighter colors such as pink and teal.
Generals
Malthazar Highbrain
Bloodbound Spell: Mutant Invasion
The enemy General summons a 0/1 Parasite on a random nearby space.
Parasite
0 mana 0/1 token
Deal 1 damage to your General at the end of turn this is summoned.
Design Explanation
The Parasites live up to their name. They’re useless, deal damage to your General, and are difficult to get rid of. However, as giving a minion to the opponent can sometimes be disadvantageous, especially against Abyssian, many of the cards in this faction would be able to gain direct value from the Parasites your opponent controls.
Hyperia Mothership
Bloodbound Spell: Starflower
Teleport an enemy minion one space and turn its last space into a Vortex Hyperwrap.
Vortex Hyperwarp
Zhakaxor Tile
Friendly minions can move to this tile. Your General can summon minions on this tile.
Design Explanation
The Vortex Hyperwarp is essentially a teleportation gate in which friendly minions (but not the General) can move to, regardless of their current position. The General can also “airdrop” minions on the tile, again regardless of his/her position.
Core Mechanics
Bioleech
Bioleech is a faction a keyword ability. Similarly with Parasites, minions with the Bioleech keyword can only be summoned nearby enemy minions and generals, and are immediately treated as enemy minions once played. The card text of Bioleech minions will be written in the opponent’s point of view.
Vortex Hyperwarp
Explained above, Vortex Hyperwarp is a faction tile. Minions can move to a Vortex Hyperwarp tile, and the General can summon minions on a Vortex Hyperwarp tile.
Interspace
Interspace is a faction keyword ability. As an antithesis to Zeal, minions with Interspace will gain additional effects when not nearby the General.
Core Set
Basic Cards
Orbital Pathfinder
2 mana 2/1
Flying. Dying Wish: Create a Vortex Hyperwarp under this minion.
Satellite Operant
2 mana 2/3
Opening Gambit: Give all minions in your action bar Airdrop this turn.
Parasite Penumbra
2 mana 1/4
Interspace: Whenever this minion takes damage, deal damage to the enemy General equal to the number of Parasites nearby them.
Outer Anomaly
2 mana spell
Deal damage to an enemy minion equal to the number of Parasites your opponent controls.
Astral Infection
1 mana spell
The enemy general summons a 0/1 Parasite on a random nearby space. If the enemy General already controls a Parasite, draw a card.
Wormhole
1 mana spell
Choose a friendly minion. After it moves this turn, summon a random minion with Interspace that costs 2 or less from your deck on a space nearby it.
Space Oddity
2 mana spell
Give a friendly minion +2 health and create a Vortex Hyperwarp under it.
Lunar Phaser
3 mana artifact
Your general has +1 attack. Whenever your general deals damage, the enemy General summons a 0/1 Parasite on a random nearby space.
Common Cards
Parasite Cerebellum
3 mana 2/3
Interspace: Whenever the enemy General summons a minion from their action bar, summon a 0/1 Parasite in the space in front of it.
Stargazer Beacon
3 mana 0/5
Airdrop. Friendly minions summoned nearby this minion gain +1 health and Flying.
Binary Bloodsucker
4 mana 0/3
Bioleech: Whenever this minion takes damage, the enemy General steals health from your General equal to the number of Parasites summoned that turn.
Proxima Juggernaut
3 mana 2/4
Interspace: This minion gains +1/+1 for each enemy Parasite.
Cosmic Origin
1 mana spell
Draw a random minion with Interspace from your deck and give it Airdrop.
Malfunction
2 mana spell
Destroy an enemy Parasite to deal 4 damage to an enemy minion.
Gravity Sphere
3 mana spell
Enemy minions nearby a Parasite take 2 damage and lose 3 Attack until your next turn.
Oort Cloud
6 mana spell
Create a Vortex Hyperwarp under all enemy Parasites.
Rare cards
Astrographer
2 mana 1/3
If this minion is summoned on a Vortex Hyperwarp, gain +1/+1 and Forcefield.
Parasite Broodmother
6 mana 0/5
Bioleech: At the end of your turn, summon a 0/1 Parasite on a random space nearby your General.
Epsilon Engineer
7 mana 3/6
Opening Gambit: Friendly minions on Vortex Hyperwarp gain +3 attack and Ranged this turn.
Umbilical Link
1 mana spell
Give a friendly minion, “Interspace: Whenever this minion deals damage, restore 2 health to your General.”
Planetary Hive
2 mana spell
Draw a card every time the enemy General summons a Parasite this turn.
Sentient Virus
4 mana spell
Transform an enemy Parasite into a 3/3 Pathogen.
Pathogen
Pathogen
0 mana 3/3 token
Whenever you summon a minion, deal 2 damage to your General.
Epic cards
Hyperparasite
6 mana 0/6
Opening Gambit: Gain +1 Attack and a random keyword ability for each enemy Parasite.
Ganymede Observer
7 mana 5/6
Opening Gambit: Summon up to two copies of this minion on random Vortex Hyperwarp.
Interstellar Rift
3 mana spell
Destroy an enemy minion on a Vortex Hyperwarp and add a copy of it to your action bar.
Supernova
7 mana spell
Destroy all Parasites to steal health from the enemy General equal to the number of Parasites destroyed.
Galactic Enigma
1 mana spell
Teleport all enemy Parasites to random spaces. Draw a card.
Starfall Distruptor
6 mana artifact
Your general gains +3 Attack. When this artifact breaks, summon a 1/2 Autolaser with Ranged on every corner.
Legendary cards
Lightworm
4 mana 2/2
Opening Gambit: The first minion the opponent summons next turn transforms into a 0/1 Parasite.
Parasite Quasar
7 mana 7/7
At the end of your turn, transform a random enemy minion into a random minion with Bioleech.
Anthelion Alpha
8 mana 8/9
Whenever the opponent summons a minion, summon a random Planet nearby.
The Planets
Mercury
1 mana 1/1 token
Ranged. Gains +3 Attack when attacking the enemy General.
Venus
2 mana 2/2 token
Rush Whenever this minion attacks, restore 2 health to all friendly minions.
Earth
3 mana 3/3 token
Forcefield. Whenever this minion attacks or is attacked, draw a card.
Mars
4 mana 4/4 token
Frenzy. Minions damaged by this minion take 2 damage at the end of turn.
Jupiter
5 mana 5/5 token
Provoke. Whenever this minion destroys an enemy minion, summon a copy of it nearby.
Saturn
6 mana 6/6 token
Dying Wish: Give all friendly minions +4 health.
Uranus
7 mana 7/7 token
Flying. Your general gains the keywords of all friendly Planets.
Neptune
8 mana 8/8 token
Celerity. Every time a General moves, they take 2 damage and this minion loses 2 Attack.
Grandmaster Betelgeuse
8 mana 9/8
Opening Gambit: Give all enemy Parasites “Dying Wish: Deal 1 damage to your General and Mutate a random friendly Parasite.”
Mutated Parasite
Mutated Parasite
0 mana 0/2 token
Parasites deal +2 damage. Summon a 0/1 Parasite on a random nearby space every end of your turn.
Parasite Universe
8 mana Spell
Take control of all enemy Parasites and give them +4/+4.
Primordial Spire
9 mana spell
Destroy 12 random friendly Vortex Hyperwarp to summon the Old God.
Old God
Old God
9 mana 0/0 token
Destroy your General when summoned. You cannot lose. This card gains +Attack and +Health equal to the sum of your General’s Attack and Health upon their death. Your BBS is now Forgotten Frontier. This card cannot be dispelled or transformed.
Forgotten Frontier
Forgotten Frontier
Bloodbound Spell
Deal 8 damage to an enemy minion. If it dies, summon a 1/1 copy of it on a random nearby space.
Antimatter Railgun
7 mana artifact
Your general gains +2 attack and Ranged. Your General may select up to three attack targets at once.





