Hope this isn't too basic for the F.A.Q
Alright. Here's a summary of what I think I know from my experience as a year long Duelyst gamer.
Let's start with the Basics...
In Duelyst there are two main Currencies; Gold and Spirit. Each has a purpose within the game and different ways on obtaining them.
Gold is earned through winning games, completing solo challenges, referring a first-time player, and getting tips from a victorious opponent (i.e if you lose the game, your opponent [so long as it's not a bot] has the option to give you 5 gold from their own pile). As a precaution; friendly games (games where you challenge a friend from your friends list) do NOT give the option to tip. Gold in Duelyst can be used to either buy spirit orbs or tip a defeated enemy. It is not used for anything else and you cannot trade/give gold out to your friends, you cannot directly exchange gold for spirit, and you most certainly cannot buy gold in the Armory.
Spirit is earned through the disenchantment of cards. Cards may give you different values of Spirit depending on their rarity and their condition as either a non-prismatic or prismatic card. Basic cards (both prismatic and non-prismatic) as well as any non-prismatic card from either the Rise Of the Bloodborn (ROTB) or Ancient Bonds (A.B) expansion are the only cards that are undisenchantable and therefore give you no spirit (prismatic versions of the expansion cards can be disenchanted/dusted to give you spirit). Spirit can be used in the crafting menu to craft new cards (the higher the rarity the more it costs to craft. Prismatics cost extra to craft) as well as "purchase" emotes, profile icons, general skins, card backs, and battle maps from the Armory.
Now you may be wondering how YOUR money (and I mean REAL money) factors into this. It does quite a lot actually. With real money you can buy ALL that you can with gold and spirit. That includes orbs, general skins, battle maps, etc... All can be bought with your money, except for tips. Being that tips come from your own collection of in game gold, since you cannot buy gold you must collect your own to give out tips. Money can also be used to pre-order expansion packs and/or buy expansions with the AB/ROTB pricing model.
I will be explaining most, if not all, in-game terms mentioned later. Keep reading
In Duelyst orbs are one of the ways in which you gain access to cards (old or new)valued at common or above. As of March 2017, there are 4 types of orbs:
- Core Orbs
- Shimzar Orbs
- ROTB Orbs
- A.B Orbs
Core Orbs are the orbs that contain 5 random cards from the vanilla version of the game (aka no expansion cards). They cost 100 gold to get and you can purchase them using real money in the armory for various prices and quantities.
Shimzar orbs are orbs that contain 5 random cards from the Shimzar card collection (you can see those by going to the crafting menu and selecting Denizens of Shimzar from the search bar (or the little gear next to it).
With both the Shimzar and Core Orbs, you are guaranteed AT LEAST 1 rare from each orb. The cards generated are randomly chosen so while you can pull the minimal requirement (1 rare + 4 commons) you can also pull any mix of legendaries, epics, rares, and commons (limited to 5 of course).
A.B and ROTB orbs work differently in that you pull only 3 different cards in each orb (which cost 300 gold). However, what makes that different from either the core or Shimzar orbs is that you pull 3 of each card you pull from the orb. That means that with only 13 orbs you are guarenteed the entire expansion card collection for that expansion (that's 3900 gold in total so don't get too excited yet). Since you have the option to buy the entire expansion for $20 USD even after you've purchased some orbs, you can be refunded the gold from however many orbs you bought for that expansion (so long as you haven't bought the entire expansion with gold yet).
I will be adding more as I get time to type it out