What can't i dispel? (Stun first mention, abyssian awesome bbs, artifacts)
How does walls work?
(Walls are minions that cannot move by themselves and dies when dispelled, they can be teleported or moved by effects of other cards.)
A bit of random information:
- Dispelling a freshly summoned rush minion exaust it immediately
- dispelling a celerity minion before the second activation exaust it immediately
- wind dervishes disappear at the end of the turn even if dispelled
- if you use (i don't remember the name, the 5/12 lyonar who becomes your general) your actual general on death counts as a minion (it procs effects like spinecleaver)
How does artifacts work?
(Each artifact has 3 usages and is "attached" to your general, each time your general gets damaged all the "attached" artifacts lose one usage. When all the 3 usages are lost the artifact/s disappear)
How does the game handle multiple interaction? (Like double thundeclap, all the effects procs even if they are the same)
What effect procs first?
(The effect of the player who has the turn procs first)
How does backstab works?
(Backstab comes with a number written next to it,
Ex. Backstab(#), this number is the amount of damage added when attacking an enemy from the space directly behind it, when this happens the enemy's counterattack will be negated.
Backstab is stackable, if a card gives backstab(2) and the minion already has backstab(#), the existent # will be incremented by 2.
Backstab can be paired with frenzy, in that case only the enemy directly behind will take backstab damage.)
I'm on phone,
i'm tired but i'll probably add something.