Duelyst Forums

Duelyst Patch 1.86 – Duelyst

Wouldn’t it be pinkish Meltdown? See how the arms curl

Yeah, Meltdown seems better, I hesitated and went with the tail, you prolly have a better guess with arms :wink:

Personally I don’t think Circulus’ effect (& by extension Blue Conjurer i.e. infinite card draw) should’ve ever been printed, but if they are going to keep it then I think this nerf is fine. It limits the value you can get from Circulus to basically the turn you play it, which doesn’t get rid of the fundamental problem I have with the card but it does cull it somewhat.

5 Likes

Honestly? I’m highly sceptical, the core of the deck is unchanged, very little in the factions that saw top level play answer it now that didn’t do so anyway.

This is a buff to Mana Death Grip and more importantly Casseva/Sphere of Darkness. Good players can simply bait the ping with Circ and play a owl that you have less answers for though so yea, we’ll see.

IF pings come back into the meta and Circulus can’t reliably trigger Trinity Wing then that might stunt the card, though as Kara Mech has shown you can easily slot in Conjurer into non archanyst lists and simply run the shots with BBS and tempo spell synergies.

What I’m feeling here is a possible early resurgence from Cassyva and possibly Magmar solidifying their grip on the top of the meta.

4 Likes

Something that just came into my mind as a Magmar Main:

I’d rather have Lavaslasher been nerfed by 2 health and be shure Magmar gets good cards in the expansion then getting no nerf now and having to expect the coming expansion by itself is the Magmar nerf some players want and everybody expects.

3 Likes

Send me pics of the unfiltered ones plz :smiley:

guys did anyone else’s steam library delete duelyst?

stupid valve

1 Like

Play the launcher version :wink: I only had problems with the Steam one.

I wouldn’t say they’re infinite. They’re limited by the number of spells you have. Your bbs is limited by the length of the game, plus any cryptographers you can fit in.

Overall I think this will stop Circulus turn one, which does a lot to keep it in check.

circllus??? thats it??? psssh just when i thought i could log in for the first time this month because i saw an update i expected more but i aint gunna rant… will just wait for next expansion to decide this game fate. by the way expected expansion to drop by now by correct calculations of every 3 months other games dropping theirs by next week sigh aww boy i dont know what to say. well gud luck. loggin out now

naah i cant hold it in… u mean to tell me u drop a weakass circulus to 1 when lavaslashers hp is perfectly fine smh i guess everyone on ladder probably running vanar thats why but this change wont make a single difference… its tempo its wasted removal i expected like a minimum of 5 changes

At least you could show some respect for readers … your messages are still a pain in the ass to decode. And I’m not even talking about content.

7 Likes

It will make a difference, that’s for sure. Now I too would like to see some more balance changes, but the fact that the devs haven’t done everything they should doesn’t mean that what they have done won’t change a thing. That’s just silly. A Circulus nerf will significantly weaken Van’s early game, and Vanar is the dominant faction in the meta right now - so, a step in the right direction.

(Sorry, I’ve just had enough of those “unless they fix everything exactly the way I want, any change is literally meaningless” posts - where do you people get it from?)

2 Likes

I main vanar and my anti-fun deck doesn’t even including circulus, believe me when i say it, it’s not enough.
The meta will stay disgusting and unfun until the next exp hits ( which is “soon”, let’s add this soon to the tons that we already got ).
There is alot to fix and they had the time, ppl are begging for a closer look on magmar and vanar, instead we got a change od health and stun, come on!!! This is not what we wanted to see, in order to get ppl back on the ladder there’s a need to look closer at the over all a.b.exp - a nasty exp. Indeed, that ruined the meta.
I was to run the ladder, and for a while now i’m getting up to gold and disconnect until the next month, and if the next exp will brake the game again i might consider cutting off.
I believe that some of the old players here are having the same thoughts.
Don’t get me wrong - i love this game, but this meta is by far the worst we ever had.

2 Likes

Mate, but saying “it’s not enough” and “it literally doesn’t change anything” are two different things - that’s exactly what I was saying… I’m not saying it’s “enough” either, I abhor the current meta for many different reasons, but saying that “this doesn’t fix anything because it doesn’t fix everything that needs fixing” is just silly. The circulus nerf was a step in the right direction - although I, too, am quite disappointed that they didn’t go any further.

By all means, put more pressure on CPG to make further balance changes, just don’t conflate “it’s not enough” with “it doesn’t change anything at all”, because it’s the simplest way to to undermine your own argument.

I just wanted to mention real quick that currently their is a potential bug (?) in that dispelling a stunned unit will not reactivate it, meaning they will stay exhausted. This was happens to both generals AND minions.

4 Likes

i figure thats to prevent someone from using a stun dispel combo to get a pseudo celerity or rush

1 Like

But that literally defeats the purpose of stun being dispellable. Unless I got something wrong? But I believe akurane means that if your exhausted unit gets stunned on your enemy’s turn (technically, as far as I can tell, units get un-exhausted at the beginning of your turn), than they can’t do anything on your turn anyway, because although you can dispel stun, they do not un-exhaust themselves at the beginning of your turn. So for all intents and purposes they stay stunned.

2 Likes

It mostly depends on how stun is programmed. If stun forces exhaustion then its different if stun forces inability to attack or move.

If its the former, it would be easier to program, but harder to fix for this exact situation. If its the latter then its a hot fix away from being fixed

1 Like

We are looking into the dispel bug, we apologize for the inconvenience.

4 Likes