For me it looks at least as try-hardy as Gauntlet when it comes to competing for rewards. Neither Gauntlet nor this is close to a real fun mode like Tawern Brawl in HS.
The misbalance is caused in a big part by their BBSes - now you can get even more support for them, e.g. build a pure aggro Faice deck if you’re lucky enough to draft more Rush minions and buff spells. I think some generals will be stronger than others in this mode as well, especially that few of them lose potential to draft synergy even more than in Gauntlet.
Could be, but you might as well lose if you lose x times at the bottom of a level or something like that. From business perspective something like that woud be more beneficial than infinite runs.
At any rate, can’t wait for tomorrow!

