Thanks, I guess I’ll keep keyboard vomitting away! XD
Going back to your OP, you mentioned the wide array of burst options might have caused the preservation of the right cards and developing a superior board to feel unrewarding. I think a case could be made that the existence of decks/cards with great burst potential actually afford these factors even greater profundity rather than diminish its significance.
Risk management and basic decision making feel more important in the prevalence of burst, like when to go face with your general, or saving your Plasma Storm even when the opponent has a superior board to gain more value in the later turns, or deciding whether to flash a Makantor for whatever immediate gains (and lose two cards) or replace the flash instead to fish out an Earth Sphere to mitigate an expected future burst. The list goes on.
The fact that the opponent has potential burst (among other things) massively influences our tactical nuances and concentration. What we replace, where we move and how far, going aggressive or playing defensively, keeping tabs on the opponent’s hand size and board to estimate said burst… I’m rambling again.
My contention is that decks such as the Reva variants, for example, and out of hand damage aren’t actually cancerous to the game. They add a much needed dynamic and how fast or slow your opponent is completely changes how you pilot or build your own deck, therefore magnifying tactical depth. Besides, clinching a win after dropping below 10 health by turn 4 is an incredible feeling, and is an emotion that wouldn’t exist in such quantities if burst were not the way it is.
Maybe I’m just a masochist.
This next part is NOT directed at the OP and might be slightly off topic, but I think it’s worth mentioning here:
There’s a lot of complaints across the forum that such-and-such mechanic, deck, general, burst or what have you are nigh-impossible to play around. Again, sometimes RNGsus reserves it’s blessing for your opponent and not you, so tough luck.
Other times however, sometimes there’s simply a line of play you didn’t consider that could have won you the game or at least provided you the tempo swing to stay afloat.
I was spectating a match of an S-rank player roughly a week ago. The player was running Vaath against a Cassyva opponent. Vaath was occupying the tile left of top centre, Cass was at the bottom, slightly to the right at 5 health. In between them are a line of Cass’s minions, including an Ooz pet. There might have been a Keliano at some far corner too, but memory fails.
Anyway, it was Vaath’s turn. He was rather low on health himself and after a replace, his hand was two Egg Morphs, something irrelevant, and a 0 cost Mandrake. He had 8 mana to spare. Let’s assume that Cass would have cast Obliterate the next turn and killed him.
With no apparent gap closer or burst, I think most players would assume the Vaath player certainly lost. Instead, he takes two steps right and casts a free Mandrake diagonally below him. He then Egg Morphs the Mandrake twice, effectively giving it rush. Now the Mandrake saunters up to Cassyva and smashes her in the face. Vaath wins.
It’s easy for players (especially newer ones like myself) to complain about unfairness or impossible odds. But honestly, you might find that victory could have instead been yours if you just know where to look.
TL;DR: are faulty mechanics or card designs the main problem here, or is it a lack of knowledge/experience/skill/experimentation/positivity from a portion of the playerbase?
P.S: Vaath and Casyvva are the obvious - and arguably best - candidates for a control skewed deck.