So I thought about what you said, and had another idea, a variation on something I tried a while back.
Are phantasms any good? I’d happily switch them in this list for primus fists, or for blood sirens and the bonecrushers for void talons (I rather enjoy that combo), but I was looking for something that didn’t have an opening gambit I could waste, and also didn’t burn Cassy, unlike a certain warlock.
Anyway, the idea here is an aggro deck that skips the self-harm of flamebloods in favor of softening the opponent up early, then wiping them out with alphas and revenants later. Void pulse and desolators for healing, grasp of agony and thunderhorns for AoE, and lots of out-of-hand damage once the late game hits.
How does this stack up? Any good changes you’d suggest?
Sorry, I’ve just been on a major aggro Cassy kick lately.
Edit: Oh! And I named this one. Thanatosian Smile. Named after the coolest attack of Bartandelus, the actually-pretty-cool main villain of the otherwise-fairly-lame Final Fantasy 13. Video related. If you’re not inclined to watch, thanatosian smile is where Bartandelus, basically a giant machine god, has his face open/come apart to reveal a massive bank of cannons that all fire continuous energy beams for a couple seconds. I dunno, I think that name’s really cool and considering Cassy’s smirk, it seems to fit.