So I would like to introduce the topic of a Clan/Guilds system. I was imagining it consisting of about 5 or 6 members (dont want it having a 30 because it would just be all S rank players in one or two unbeatable Guilds. Maybe the smaller size will encourage diversity with the classes being used between the 5-6 members.
There should be a Guild Ladder button added alongside the season ladder so that the player can choose when to have theirwins/losses added to the guild’s stats
Winning battles will obviously award your guild with experience points and maybe there can be monthly prizes for the top 10 guilds that perform the best comparing their overall wins/loss ratio.
I think it would be a cool idea to add a community recognition to the player’s without having to cross check forums for top player info. Think of it as a sort of group prestige system which would perfectly suit a game based around war