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Card Discussion Excelsious

Card Discussion Excelsious


Excelsious
Type: Unit

Rarity: Legendary

Set: Rise of the Bloodborn

Cost: 8

Stats: 6/6

Effect:
Provoke, Celerity
This minion gains +1/+1 for each time you healed anything this game.


  1. Did the card match your initial impressions of it? Is it better or worse than you originally thought?

  2. How often do you see this card on the ladder? What deck is it good in?

  3. Is there anything you like about this card? If there isn’t how would you change this card to make it better?


You don’t have to talk about the questions alone feel free to discuss the cards lore, art, and fun interactions along with competitive viability in this topic


New discussion every Monday ,Wednesday and Thursday


the art is amazing. It does fall prey to dispel, but offers excellent late game for healyonar decks. I’ve come across it a few times, and only healyonar seems to run it, though it really isn’t very necessary. It’s a bit of a win more card.

2 Likes

With this card, I wonder why CPG even made Peacekeeper because this card is a way better version especially because of the provoke ability. Also I agree with the post above, the card is really just win more rather than help you come back from a losing game, same for Peacekeeper.

I will say though that if they want to make Peacekeeper better they should drop some of the keyword abilities including celerity and give him rush so he can compete with spectral rev. Maybe you guys disagree though?

1 Like

You think that a 8 mana 13/13(or higher) rush minion is a good idea?

This is the definition of a Timmy-card

He was talking about PK…not excelsious

I know Heal Lyonar eventually got stuff to make it better but this card was such a disappointment at the time .It isn’t a bad card per se but because duelyst removal is just so good this card is useless alot of the times. The saddest moment playing this card is when a Vanar player uses Aspect of the Ravager and they removed your 8 mana OMG threat for 1 mana.

This card only works if you can exhaust your opponent’s removal or they by miracle don’t draw the removal. How change it to make it better? I am not sure we want a card with celerity and provoke that can come out as huge stat minion to be better. I would maybe remove celerity add spell immunity or dispel immunity

3 Likes

Worked very well when first announced. As I said at the time: people should actually try it.

Most often by the time you played it opponent’s hand was down to 1 or 2 cards, and removal was very rare by then.

1 Like

I was up against it multiple times, late game, and I managed to get rid of two, before I ran out of removal. Then I again I play shitty Magmar decks, so maybe not the best idea. However, as said before, the reason people don’t like it is because of how it isn’t a comeback card, or doesn’t help you out.

Frenzy rush for seven mana… sounds like war talon with a buff. and forcefield. Goodbye makantor.

1 Like

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