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Card Discussion 1-8-18 Capricious Marauder

Card Discussion 1-8-18 Capricious marauder

Type: Unit

Rarity: Rare

Set: Immortal Vanguard

Cost: 5

Stats: 9/9

Effect:
Whenever a friendly minion is destroyed, your opponent takes control of this minion.


Deck Building Ideas

I am going call it the Big Boy Package. It is Lightbender, Marauder and EMP.I saw the concept before but what really brought it home to me Nwardezir Big Boyz list.

In playing the game I was pretty afraid the whole time of cadence or nethermeld.What actual killed me was Betrayal in the list.

After I lost to it. I have been running the package awkwardly in my Vaath lists but I think it probably truly shines in Starhorn.Yes Magmar can’t move it around like the other factions but Magmar has already hard to remove minions and you have to “waste” removal on Marauder which means something else will stick.

The concept already existed in Songhai with Hamon bladeseeker.

I saw the package first in Vanar list where almost every game if you don’t remove Marauder,You would get it Hearthsister into your face


Questions

  1. What was your initial thoughts about this card when you first saw it?

  2. How often do you see this card on the ladder? What deck is it good in?

  3. Do you like drawbacks on card as way making stronger cards or do you think that type of card design leads either awful card that is never used or too strong amazing card when people find a way around the weakness?

You don’t have to talk about the questions alone feel free to discuss the cards lore, art, and fun interactions along with competitive viability in this topic


2 Likes
  1. First thoughts : oh god, flash T1P2 + Ampli,11/11, but I don’t want to play Magmar :frowning:

  2. Seen fairly regularly … in my decks :smiley:

  3. I really like the drawback, and even tried (poorly) to take advantage of it (through Betrayal)

2 Likes

A juicy Cadence target for 5 is my biggest thought about this card.

Also gotta mention that one game when my opponent cast Mirage on it while having a 1-health minion on board and my Cass bbs up next turn… :stuck_out_tongue:

1 Like
  1. Initially I was wary of the card. Cards like this with ahead-of-the-curve statlines with downsides tend to either be particularly situational, very bad or overpowered. I thought that it would be OP the minute someone found a way around the weakness.

  2. I think I’ve only seen it once or twice on the ladder. The decks it work best in are ones that have a lot of dispel/ramp so that when it is played it can either be on an empty board or immediately dispelled. I have played it in my Frost Giants deck, a Vanar deck that packs tons of ramp so that it can drop things like EMP and Seraphim early on and just walk over my opponent.

  3. As I said, I’m wary of card like this and Komodo Hunter. As long as they stay niche it’s not a problem, but if their downside can easily be countered and they become a staple I feel that they could be meta-warping in a really stupid way. This one works out great though.

1 Like

It is such a cool card. I have made great use out of it for my Final Destination Faie Deck, and my Dishoneable cass deck.

You do really need to build around it a bit having a creature light deck, and or bender/EMP. Or of course you can occasionally make silly things happen with betrayal.

I have not made a starhorn variant yet, but I think your right that it will likely fit there best. Ragnora has to many bodies, and Vaath wants to avoid EMP.

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