Card Discussion 1-8-18 Capricious marauder
Type: Unit
Rarity: Rare
Set: Immortal Vanguard
Cost: 5
Stats: 9/9
Effect:
Whenever a friendly minion is destroyed, your opponent takes control of this minion.
Deck Building Ideas
I am going call it the Big Boy Package. It is Lightbender, Marauder and EMP.I saw the concept before but what really brought it home to me Nwardezir Big Boyz list.

In playing the game I was pretty afraid the whole time of cadence or nethermeld.What actual killed me was Betrayal in the list.
After I lost to it. I have been running the package awkwardly in my Vaath lists but I think it probably truly shines in Starhorn.Yes Magmar can’t move it around like the other factions but Magmar has already hard to remove minions and you have to “waste” removal on Marauder which means something else will stick.
The concept already existed in Songhai with Hamon bladeseeker.
I saw the package first in Vanar list where almost every game if you don’t remove Marauder,You would get it Hearthsister into your face
Questions
-
What was your initial thoughts about this card when you first saw it?
-
How often do you see this card on the ladder? What deck is it good in?
-
Do you like drawbacks on card as way making stronger cards or do you think that type of card design leads either awful card that is never used or too strong amazing card when people find a way around the weakness?
You don’t have to talk about the questions alone feel free to discuss the cards lore, art, and fun interactions along with competitive viability in this topic



