Ha! @kirabi, you stole one of the cards which intrigues me the most
It’s unfortunate that I didn’t want to spend 2700 spirits just to realize that the card works worse than my expectations, it’s just too risky. But maybe I’m going to change my mind, this is still a game in the end and a sacrifice might be needed to have more fun!
Anyway, it’s an extremely cool card, which combines two interesting effects: pushing high-cost cards in your decks by making them easier to draw and disrupting the opponent’s plans by removing her low-cost minions. It’s really a unique and interesting card, which can reward smart deck building, but only fits very specific decks by its own nature.
I have never seen the card on ladder. I think the main problem is its rarity, as @thematsjo already noted. Apparently not enough players were lucky enough to find one of them in their orbs, so none is taking the risk to craft it. I really like Alphacentury’s idea of the deck, but I think it can also work in Vanar - there are a number of low cost minions which are good to fight for the board or ramp in the early game, but fall short in the late game. I would like a deck with a heavy curve and all these guys to see how the card fares.
The name is cool. It reminds me Lovecraft or some ancient god from the South American culture. This is yet another plus for the card 

