Giles, Winter’s Prophet
Vanar, Legendary Minion
5 Mana / (2/6)
All enemy minions and Generals use an additional movement point, and take 1 damage at the end of each turn while on your starting side of the battlefield
Will the opponents fight on uneven footing on their territory or will they brave the snow and take heavy attrition? This card is supposed to represent the harsh Vanar winter, and how it can lay waste to entire armies if they are not prepared. You can use walls to trap them on your side, or you could use this card to threaten the opponent to return to fight your infiltrated minions lest they want to suffer attrition.
Just to clarify, enemy minions and Generals on your side of the battlefield will be unable to move diagonally as it requires two movement points. Flying minions are still able to fly around the map, just with one tile less available to them.