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Boss Battle: Battle Pet Master Zendo


Hey everyone! Have you ever wondered why the boss AIs are complete bots? Have you ever seen a boss go full potato on you, and question why in the name of Serpenti the boss should pose any sort of challenge to your hopefully superior human intellect? Well now, you too can be a potato!

Introducing Shinkage Zendo, here to finally level the playing field by making your general just as stupid as the boss’s general. The difference between you and the boss, however, is that Shinkage Zendo has idiot-proofed himself, making himself unable to move so as to resist the temptation of smacking anything he sees. This also makes it easier for him to play around his cousin: Grandmaster Zendo.

More idiot-proofing is done by making it literally impossible to damage him until all his minions are destroyed. It’s almost like a really strong force field that can potentially last forever, so that’s fun. :stuck_out_tongue:

But worry not. Zendo is still a bot at the end of the day. He could make you smack a Hamon Bladeseeker, but instead place a wraithling closer to your general so you can smack it instead. He even maindecks Yun. FREAKING YUN!!! You don’t need control of your general to beat someone who uses Yun.

If your general doesn’t kill itself before Zendo dies, you’ll be given a Boss Crate, and prove once and for all that you aren’t quite as much of a bot…as a bot.


Ah this is a real pain. Still I finally got through, thanks to Silhouette Tracers.


Yeah this is a boss which really needs a tailored deck, I wonder about the order the devs put the bosses in. It is almost like they did all the difficult ones one after the other.

For some help look here: https://duelyst.gamepedia.com/Shinkage_Zendo



I did it with Kaleos again. Made a video with deck tech.


I like the idea with Scarzig a lot.


Thanks. It was pretty powerful for a quick deck thrown together hiding in the back of a boring meeting at work. :smile:
Now that I think about it, Lifestream should be in there.


I basically just made this deck again, but with a second Onyx Jaguar and Mist Walking’s


Tech tips for those interested. This is easily the hardest of the bosses due to the induction of potatohood:

  • heals - lyonar arcanyst/bond midrange (tempest for bbs, heals to stay healthy, bond/liturgy to kill in one turn once the shields are down)

  • grove lion - groovy boi keeps u groovin’ and healthy. Particularly effective in factions with ramp or heals

  • magmar - do magmar things. Heal for a thousand. Deal a thousand. Aoe to mop up wraithling poops. Rebuke kills most of his deck. Visionar and Vindicator as horn are particularly devastating (bonus points if you let him smash into your haruspex like a noob).

  • swarm lilithe - boss is still shit vs priestess. Tech tracer to win. a value chakram turn ruins him.


I like eating potatoes so I played Trial Abyssian with Arcanysts.
Prismatic Illusionist, Nightshroud, and special guest Death Knell carried the job.
Shout out to @project2el for the inspiration :wink: .


i beat him second try with wanderer ragnora

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Here’s my budget Abyssian strat with deck and commentary :stuck_out_tongue:




Idk how he’s stronger when the addition of his bbs make us hit wrathlings instead of Yun or razorcrag.
But i want it to be stronger, so the devs could put this instead for maximum difficulty 260px-Living_Flame

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dang it i thought i deleted that already.

but still, it’s only weaker if the spellspark don’t face or trade :confused: otherwise that’s a 4 damage distributable for 1 mana with 0 windup

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