Hey, so Zane has 3 movement instead of 2, not quite flying, but we ran out of space on the card to fit that in so I can understand the confusion there. The reason why the companion is a battle pet is so that the fight can’t be cheesed by just hiding it safely in a corner. Of course there’s clever ways to get around the battle pet mechanic like you saw with Hailstone Prison but every faction can also use repulsor beasts to clear a path for Zane to strike only Vol.
Healing is the most obvious solution for the fight and the one that most players seem to have gone with, but there’s other options depending on which faction you’re playing.
Spoilers for anyone who doesn’t want any of the boss strategies revealed:
Lyonar in addition to all the healing they also have Prism Barrier, Magnetize, and Grandmaster Z’ir.
Songhai can Mist Dragon Seal for safety or Mist Dragon Seal + Obscuring Blow behind Vol for 12 damage backstabs.
Vetruvian have Scion’s Second Wish, Fountain of Youth, Astral Phasing, Inner Oasis.
Abyssian have Breath of the Unborn, Nether Meld, Echoing Shriek.
Magmar have Eternal Heart and Egg Morph.
Vanar have all the various transform effects, Hailstone Prison, and if you really want to get cheeky, if Zane is low cast Flawless Reflection and then kill a clone for an easy win.
Phew okay now that that’s out of the way, what I’m trying to get at is that there’s a lot of different ways to tackle this boss. It was kind of expected that some of the easy ways to get around the mechanics like Hailstone Prison would be figured out by the community pretty fast and that’s perfectly fine. If you’re not enjoying the fight and just want to be done with it, we have no problem with you using Hailstone Prison. If you feel like messing around with the escort mechanic, that option is there too 
Thank you though for the feedback. Always looking out for ways to improve the fight!



