First time poster here for Duelyst I already love this game and spend probably 95% of my game time just watching games in all ranks, and the community seems super cool and helpful already. I’m curious what people think about some of these changes. I think they would definitely change up the meta, but only slightly. Definitely wouldn’t want a pendulum effect. Tell me what you think!
The fast paced meta - I think an easy and relatively fair step to slowing down the meta might be to just increase the generals’ health to 30, allowing maybe the slower builds to have slightly more time to ramp up.
Provoke’s effectiveness - I love the idea of this ability, and it’s clearly one of the best creature abilities you could have. I feel like the root on it is just a hair too devastating, though. I think an interesting change to provoke would be to allow 1 square movement within the provoke monster’s range. If you’re in range of 2 monsters with provoke, the square you’re moving to would have to stay within BOTH of their ranges and so on.
SpellJammer - Change the effect to “ANY player using their bloodborn skill draws a card.” I feel like this is an acceptable reduction to the card’s early game effectiveness without completely altering the essence of the ability.