I agree that there are some pretty OP cards right now, but just throwing my 2 cents in about Death Knell. I think of it as a Variax(Game ender, but not on the turn it is played)
It takes your entire turn unless you wait until 9 mana then you can also cast a void pulse or something.
Nothing it summons can ever deal damage or have rush(Trinity Wing lesson of something is the only exception) until the next turn.
If you ramp DK in early you probably aren’t getting more than 2 or 3 summons at the most. Nocturne is very MEH and abyssian doesn’t have access to many low cost arcanysts you will play.
Deck must be built specifically with Arcanyst Synergy in mind.
Yes it is extremely strong when you get a semi-decent DeathKnell but compared to many other win conditions it doesn’t seem all that OP to me. It is pretty slow and you have to build your deck around it(either slightly to get a good effect or completely to have mind blowing game winning plays.) Sunset Paragon and Lightbender are both excellent tools for anyone having problems against the card.
Lava Slasher is OP no doubt about it. BUT I am glad that Magmar has an OP card that doesn’t promote going full face retard.
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