We need clarification on this. I would also assume eggs count as 0 mana minions, sadly.
Ancient Bonds Reveal Day 6 Magmar: Cascading Rebirth
Only realistic use for this seems to be at 8 mana, which obv is rather late, you swap your just used Makantor for an Elder/Leviathan. Not too bad, but not amazing either. And in most other situations Casc Rebirth is a bad value play.
Eh, Iām getting a lot of vibes from this card similar to mirror meld in the sense that they can both get out of hand if combined with other cards correctly. Also, do eggs have the same cost as the minion they summon? Otherwise, I donāt really see the egg synergy here. Could see play, but itās hard to say.
My thoughts
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Interesting card ,Eggmar continues to be the ātechnical deckā for Magmar and this card continues that trend.This card is right direction but I think the effect is better on a minion
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The first thing that popped into my head is sarlac the eternal.2 mana give yourself 4 mana minion and keep your minion.
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My second idea was Unseven.Every expansion I try Unseven Magmar being that Magmar has tool to abuse Unseven.They arenāt enough good neutral dying to be super scary but using cascading rebirth on could give you a Dioltas and 5 mana Magmar minion like Spirit Haverstor,Lavaslasher or Kolosuss
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This card more than ever means that Wild interceptor should be a 3 mana minion.If it was a 3 mana minion you could on turn 5 look forward cascading rebirth on whatever rebirth you have young of veteran Silthar getting a minion and then using Wild inceptor to bring back the rebirth minion on that turn.A very strong play that establish a good board.
Iām pretty sure egg are their own card but for a rebirth minion that a free minion and if u can hatch the egg thatās positive value. This is great for magmar which is very vulnerable to dispelled making old minons hold value. Or you can have something g like ironclad and set off its effect.
the egg synergy didnāt go that way, i heard cascade donāt put the minion where it was, it put it in a selected spot around the target, so if you cascade a rebirth minion, you will summon a minion with higher cost and leave behind an egg from the cascaded minion.
Seriously hoping for more eggmar support than just this. Itās something, but⦠I feel itās not that good.
Can be fun though, will have to play with it.
Time to Cascade, cascade
props if you get the reference
Oh, that makes more sense now, thank you
. Still, iām a bit skeptical on the card as the whole⦠but getting a āfreeā minion does make it seem more valuable.
Yes, itās 8 mana, but itās not that situational. Rush creatures can almost always get to your opponents general or at least hit something small somewhere and live. I find it hard to believe you wouldnāt get value out of makantor + this new card if you had them both on 8.
Viability really depends on specific targets at each cost tier. Obviously most effect sac targets are rebirth minions and spent OG minions (and ideally ones that have survived a combat round already), most of which are a 2 drops (and partly since you already want to be playing 2 drops/4 drops for efficient openings with Flash).
However, at 3 and 4 cost thereās a lot of āokay but not greatā minions and several which are effectively vanillas.
Realistically you need to sac something that costs 4 or 5 to ensure you get a good pull; which is a problem since you tend to want those to stick on the board. The best target is probably Elucidator; but thereās the question of whether you want to Cascade it for something vs leave it on board to force another trade. Odds are youād get more value and options just throwing a buff spell on most minions youād want to play this on, which is a bit unfortunate since I love these type of effects in other games.
I almost think that this card needs to have some additional bonus (and maybe cost a bit more) like giving the summoned minion Frenzy or Grow (or just +1/+1) for it to be definitely worth playing.
A very Magmar boost would be: āThat minion now has rebirthā
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