Cyclone mask is a great artifact to combine with the Bangle as it is arguably the best way to keep your artifacts’ durability, yes. Combined with Saberspine seal (thanks for the mana correction), can result in good damage burst. However, this combination has anti-synergy with the other means of increasing your damage through your general (since they are backstab cards, aside from spear for +1). It would not be advisable to put both of these into the same deck, so we’re likely looking at one or the other.
When evaluating the usefulness of the Bangle + Cyclone combo, you’re more likely to get greater long-term damage out of your artifacts. Attacking at a range and being able to move twice grants great kiting ability, but Songhai’s minions are not the best at body blocking and playing on a 5x9 grid only lets you run so far away. It will largely come down to your match-up to determine how strong this combination will be. Damaing spells and rush minions (especially if they have a body) can pose a threat to keeping your artifacts alive. If you equip these artifacts at an optimal time or against an opponent who has less ability to force them off, you’ll very likely see more damage than by using backstab buffs. But if you can’t keep them on yourself for an extended period of time, you won’t be doing any meaningful damage unless you use Saberspine Seal.
In essence:
You get a minimum of 4 damage each turn you keep your artifacts
(total cards: 2, total mana: 6, total damage: 4x) where x = number of turns
You get +6 damage for each SS you use with these artifacts on
(total cards: 2+y, total mana: 6+2y, total damage = 4x+6y) where x = number of turns and y = number of SS used
It should also be noted that equipping an artifiact in advance puts the combo at risk, since you could lose the first artifact before applying the second. Furthermore, each turn increases the chance you will not be able to maintain the combo as it grants your opponent more opportunities to destroy the artifacts.
In the end, using Cyclone+Bangle allows more counterplay for greater potential long term damage without sacrificing a lot of short term burst (aside from less tools to do so), whereas Bangle+Backstab is more akin to being a “damage out of hand” combo and is extremely unlikely to see use beyond one turn.
I would not claim one is better than the other. They are two different means to and end, and both have their uses. There are still a lot more cards than can benefit this artifact, but I’m not going to go into depth about them unless I have reason too. I already talked too much about this card, didn’t I? 