My name is Richard “JuveyD” Heyne and I’m a Producer at Counterplay Games. Some of you may remember me from 2017 when I served as the Duelyst community’s Head of Organized Play. I was responsible for the Duelyst World Championship, Duelyst Pro League and other sponsored community initiatives. I wanted to update you on the current state of Duelyst.
Before discussing Duelyst, since I was close with a lot of you just two years ago, I’d like to give a quick personal update and explain my role at CPG. Feel free to skip to the next paragraph if you want to jump right to section directly pertaining to Duelyst! My journey over the last two years has been a wild ride. When Bandai Namco first came on as Duelyst’s publisher, they agreed to take on the marketing efforts surrounding the game. Since tournaments/ esports fall under this “marketing umbrella,” I spent a couple of months passing the baton off. During this time, I was being trained to step in as a Producer for our upcoming project: Godfall. I would love to hear updates on your lives below, especially considering how closely I got to work with hundreds of you during my first year with Counterplay.
But this post is REALLY here to discuss Duelyst, not reminisce, though I do love nostalgia. Robert, as you probably know him as RHacker93, reached out to me regarding the Duelyst Reddit and forums. Upon reading through a series of threads related to concerns over the future state Duelyst, I talked to the Keith Lee, CEO of CPG. We agreed that the community deserved an update from us. Danny “ThanatosNoa” Ramos, legendary Duelyst Community Manager, assisted with preparing this post.
Bringing on a publisher for Duelyst naturally creates a transitional period where lots of pieces of the machine shift in order to ensure both parties best meet the needs of this community. The purpose of the publishing partnership was to bring that same passion to a much wider audience. We made some strong initial headway, but we weren’t able to grow our audience to the level that met the expectations of both our companies. CPG needed to keep the lights on and Bandai Namco needed to redistribute resources to other projects.
TLDR: Let’s address the key topics I’ve seen pop up on Reddit/forums.
- Will Duelyst servers shut down?
- There are currently NO plans to shut down Duelyst servers, which are currently operated by Bandai Namco.
- How about future expansions?
- There are no plans for future expansions until Godfall is released.
- Are these choices being made by CPG or Bandai Namco?
- CPG and Bandai Namco jointly make these decisions. For clarity, Bandai Namco still owns the publishing rights to Duelyst for PC and console platforms. Counterplay Games, however, continues to own the Duelyst IP.
- Is Bandai Namco publishing Godfall?
- Bandai Namco is not publishing Godfall. Counterplay Games is working with new publishing partners.
- Mobile when?
- Bringing Duelyst to mobile with the quality, performance and UX experience we expect requires a massive game overhaul since all our code is written in HTML5 without using a third party engine. We do not plan on revisiting Duelyst mobile until Godfall is released.
I believe that covers many of the concerns I’ve seen across the Reddit/forums. As I’ve alluded to earlier, please feel free to ask additional questions in the comments below and I will personally respond to them.
Lastly, I love Duelyst. Some of my fondest memories were discussing tournaments with Pylons, crowning Grandmasters, memeing with J, watching Dragall become a dominant force, and too many more moments to list. And who could forget Zaowi? I still remember the moment he became a Grandmaster… what a legend! I have no doubt that no matter where my career as a game developer takes me, Duelyst will always have a special place in my heart. I grew so much with all of you. That is why it hurt so much when I saw some of the posts and comments regarding the state of the game. It’s also why I insisted that I be the one to address all of you. I’m sure comments will range from confused to relieved to frustrated to maybe even angry. I welcome all of it. I want to hear from my friends again, and I want to do whatever I can in my power to make this better.
Thank you all for loving and supporting Duelyst. From the bottom of my heart, I’m sorry if you feel slighted by our inaction. It’s far from the intent of anyone here at CPG, and we apologize. We will learn from this and we will be better.