Duelyst Forums

Aegis Barrier Change

Aegis Barrier, a Lyonar 1 mana spell that gives a friendly minion “Can’t be targeted by enemy spells” and draws a card.
Ther first thing players think when they see this card is “Oh, it’s the card that will protect my Z’irs, Exelsiouses or Pandorras”. And i believe that is what this card is meant for.
But even when those cards are included in the deck, Aegis is often left out. Why is that?

To explain this I will use Exelsious as the most obvious candidate for the Aegis buff.
Exelsious costs 8 mana. At that stage of the game all mana tiles were already taken so you usually have to have 8 available basic mana to summon him. You waited 7 turns in order to summon him.

Then lets look at situation when you also have an Aegis at your hand. Instead of playing Exelsious on 8 mana you wait 1 more turn and play him on 9 mana. Is it that big of a deal? Well, it is.

Practicly you wait 8 additional mana cryslals to play the combo. And in order to live one more turn you can only use 4 cards max, as the other 2 are meant for turn 9 only. And oftentimes you dont have that many cards on turn 8. And having a lot of expensive cards in your deck is very dangerous. So you usually end up with playing something like a 4 drop or 2 3-drops on your 8 mana. And keeping in mind that ifyour deck runs exelsious, it almost certainly meant to be efficient at later stages of the game. And now you are skipping your turn 8. Isn’t it strange?

Aegis in its current form can only be used on somnething like 4 or 5 drops, as those are the cards that have something to threat your opponent and can be Aegised because of mana tiles. But those minions are mostly dealt by minion combat, not by removal. the only card that seems apropriate is Ironcliff. But is it good, that Aegis is reasonable with only a single card?

Now how can the card be changed?
I have 2 suggestions:

  1. Aegis Barrier
    0 mana Lyonar spell
    Give a minion “Cant be targeted by enemy spells”

Carddraw isnt really what you use this card for. It is more of an addition than something else. So i’ve decided to cut it in order to make the card cheaper. Also now you can theoreticly use it on enemy heartseeker in order to avoid enemy buffs. I doubt you will use it this way, but versatility is nice when it isnt over the top.

  1. Aegis barrier
    0 mana Lyonar spell
    The next minion you summon costs 1 less and gets “Cant be targeted by enemy spells”

Alright, this version is very dangerous. Ramp always raised problems in Duelyst (Hi, Variax).
Granted this isnt as strong as flash reincarnation, but this might lead to the card being used more of a ramp tools rather than a spell shield, so I am not a fan of that version. Just throwing it out there to exist. Maybe someone will find a better way to make this version work for example apply only to minions that cost 5 or more, but that is a different topic.

And what are your thoughts on this card? Would you like this card to be altered? If so in which way?

5 Likes

So you are trying to make it a lyonar mana vortex. No. No. No. And No. Maybe if it was " the next minion you summon gets spellshield" so it can be carried over to your next turn it would solve that problem.

2 Likes

I believe the problem is not the cost. The problem is that the minion is not protected by non-target stuff. Pretty much stuff that can kill a Mechazor.
Lets see what that includes:
Decimate (situational)
Paragon (situational)
Metamorphosis (unseen for months)
Obliterate (chances are if the aegis target is big the enemy general will die first)
Lightbender
Enfeeble
Chromatic Cold

No offence but Vanar is the main problem. Everyone knows every Vanar deck has 3 Chromatic Colds. The risk of putting Aegis in deck is then, “do I want an almost useless card every time I face Vanar”.
Changing Chromatic Cold from targeting tiles to targeting minions will likely make Aegis more popular. However Mech decks will also rise.

1 Like

Again, I dont think that making a Lyonar ramp spell is a good idea. It is just an alternative to the first suggestion.
Mana vortex was problematic because it drew a card and triggered all the spell synergy songhai had.
Being able to carry the effect to your next turn isnt what you want to do. You are basicly announcing that you are going to play something huge and giving an ability to prepare. And why sould you play the card the turn before if it costs 0 mana?

I do feel that Vanar faction is problematic, but Duelyst has gone to far with Vanar, os it is too costly to change the faction as one would have to change 6 or so cards at Vanar arsenal.

When I saw 0 mana I was pretty triggered, but I think your first idea is pretty good. I like the added versatility as it makes each match more interesting. I’m not totally convinced the mana cost is an issue, but removing the card draw seems like a fair trade off.

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Opponent would piss his pant whenever the card is played lol

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I use it on owlbeasts so that a magnetize BBS divine bond kills my opponent xD

1 Like

it seems fine as it is. no need to buff it.
spell immunity can be bypassed by very few effects, which aren’t just laying around in any deck.
it also allows to add extra buffs to the minion, something that others immune to spells minions can’t get.
it also replaces itself so quite convinient.

big minions are already treatening as they are unless you have the removal to deal with them, if you can’t even cast removal they are even worse.

also this will eventually buff vanar as they have the most convinient ways of dealing with it using their dispell and enfeeble. giving them even more advantage over other factions. they really don’t need any buffs now.

1 Like

Lyonar ramp isn’t needed since they already have ways to make it to late game. We don’t need them to be able to play excelsious that easily (no matter how appetizing it may seem)

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