So little about my deck.
Slo is sometimes alright. It being 0 mana is awesome for increasing casting range, snagging a manaspring. It’s also good for a quick “stun” on an enemy due to it keeping them still for a turn or two. Honestly I’m probably going to replace it with Aegis Barrier when I get the spirit.
Flameblood Warlocks are there for first turn when you’re on the right so that you can play it and Fiz/Healing Mystic while taking the manaspring and putting Fiz in the center. They’re also just pretty neat for surprising lethals. They help make me want to run Tempest as well for that reason.
I take Tempest as opposed to Lucent Beam because well I just found Lucent Beam unnecessary and Tempest can be way more useful for clearing swarms which–in my opinion–are more common than the opportunities where Lucent Beam is my only lethal option. This deck is more often finishing games with like 7-13 ATK on Ziran. So idk. Maybe they’re good.
No Sun Bursts. I’ve tried them out and found that I like Ephemeral Shroud more because of its field presence, plus I felt adding those would be flooding the deck with spells. What do you think?
I keep Day Watcher at 1 because this card can be really good if you’re way ahead. I’m talking field of minions ready to attack, as well as it and Sunforge out somewhere safe.
Sunforge Lancer I play really defensively. I keep them as far from danger as possible pretty much with no exception besides needing it to take a bit of damage to use my BBS or something and even then I wouldn’t do it if it seemed like he would be killed by moving forward. (Same goes for Day Watcher) I do my best to.
I keep cards like Dawn’s Eye, Z’ir, Decimate, and Circle of Life at 1 because they’re all kinda good for different situations and it’s nice, I find, to have variety when climbing the ladder. Z’ir and Dawn’s Eye especially can win games on their own sometimes.
Solarius!! The best! Whenever I draw this card I keep it until I have the best time to play it. Even getting off his ability once is enough to generate a second wind late game. And you can bet your ass your opponent will throw literally anything they can to kill that thing immediately.