Edited as per @DieMango 's request; kept the third one. Though so these aren’t lost to the aether; here’s the other two which will NOT be my entries:
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Abominator
5 mana
2/5
Whenever Abominator is dealt damage, summon a copy of it nearby.
On SMOrciest level, it is a 2/5, that becomes 2 2/3s, that then becomes 4 2/1s.
Abominator
9 Mana
3/8
When Abominator kills a creature, gain attack equal to that creature’s attack.
Literal consumption, takes up an entire turn and effectively exchanges health for attack. Could be weaker and instead focus on when creatures nearby dying to give it attack for more power potential (but would likely be more crazy)
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