Growth theme:
Abominator
4 Mana 3/1
Whenever a General takes damage, gain +0/2.
SMOrc hard, play hard. On the turn you play it, this card reaches baseline stats of 3/7 if you hit the enemy General twice and your General twice. From there, everything is extra profit. Powerful synergies with Flameblood and Skorn. Disgustingly weak to dispel, but that’s what happens when you make monsters out of magic and flesh 


