i never expect to beat healyonar as songhai, with any deck, ever. if i do, great, but i never expect it, it’s just such an uphill battle. blaze hound definitely might help with vanar, though i just dont play against the real stupid ones often enough since i’m still in screwing around rank 13. This decks teeters between aggro enough to warrant blaze hound and CAN be played slow enough that blaze hound may give them tempo back. dunno, haven’t tried. still true point
A Flexible Aggro Deck
Few questions: what is this decks match up against Titan argeon/zir’an, Burn Starhorn and Flying Vet?
Artihai actually does surprisingly well against non-vitriol healyonars. Games are really long, true, but they run out of heal at some time, while u have infinite phoenix fires with geomancer.
Pretty much any songhaideck that has the capabilities for a long game can beat healyonar. But an all in aggro build like this is bound to struggle.
Healyonar as an control arcehtype sucks vs any other controldeck…the value generation is just too low
Its resistance to aggro is the only thing it has going for it…so you shouldnt complain about that
I have strong reservations against any songhai list that goes all in with Flameblood and even stronger towards any aggressive variants not even running juxtaposition.
I’m sorry but define “success” because I’m just not seeing it.
This list has no removal, folds to any healing and has no response to both of the commonly played AoE spells other than hope the opponent mismanages their lifetotal or plays into backstab, and all this not to mention that you lose to a single provoke unit.
Consider me tentatively unimpressed
I agree with flameblood. As i stated myself, i don’t really care for this card, and as such, is a flex-spot that could easily be swapped out for another card (which input would be more constructive and appreciated).
I don’t see why juxtaposition would be a necessity at all. What would I remove to put it in?
Also stated no hard removal, but it doesn’t just fold to any healing. I am about 50-50 against aggro cassyva and healyonar. The reponse to any aoe spell would be to fill the board back up again, which is very doable (and a reason why blaze hound may be a better alternate fit). I’ve dealt with provoke units frequently enough; if Lyonar’s ICG was frequent enough, I’d bring in some removal, but everything else is very manageable.
Went through my history. Currently with 53 games played or so, I am with 35 W - 18 L (66% winrate).
I frequently talk to minmaxer and players like alpha century and I cannot express how much better this list would be by swapping Juxtaposition for gotatsu and Jammer for Void Hunter.
That change alone would easily make this list be competitive in Diamond and upwards. But as is this is a great many things, but flexible isn’t one of them.
Why?
songhai NEEDS draw and a cantrip isnt enough, void hunter is too slow, also juxtaposition not only make back stab units/thunderhorn put in work it also works as pseudo removal.
for jux: 1 backstab unit in this deck, i don’t own thunderhorn
for card draw/cantrip: card draw - gotatsu, lantern, void (stated alternatives), and killing edge
The topic of card draw doesn’t concern me because I’ve played this deck enough to say that there is sufficient card draw. On better card draw alternatives, @baharoth already brought up, and I suggested at the very start to begin with.
I’m much more interested in the jux argument, as there may be some valid points that simply haven’t been expressed by @eurasianjay. The bigger reason I could think of would be in a heartseeker and enemy minion jux swap, but beyond that, I don’t see any, which is why I’m asking.
I think a lot of you aren’t realizing that this isn’t a generic aggro Reva list with backstab, Jux and big IF combos. This deck is more about Rush minions and buffs and face damage, and as such doesn’t use things like Jux and favors cards like Boar and Tiger.
That being said, Jammer would be a phenomenal addition instead of Void Hunters, it’s wonderful aggro card draw and plays very nicely with KE.
Haven’t used jammer cuz i don’t have them, but I have been using a bit of @baharoth’s blaze hound preference, and does at least feel better suited.
I think you’re underestimating the play making power of jux. It is an awesome card even if it’s not used to backstab something.
You aren’t wrong, but I’ve played with a deck nearly identical to this, played against the OP, and I’ve played with and against more traditional aggro Reva lists. Sure it’s a great card and could certainly find a place here, but not super necessary.
-Update-
Swapped out Void Hunter for Blaze Hound which has been more useful than Void was. Currently I’m still holding a 66% WR out of 69 games played. Just got me back into gold and gonna see how far it keeps going.
Vetruvian is the toughest faction for me to go against, as they often just out tempo/develop than me. I’d probably remove 1 lantern and 1 blaze (and maybe 1 gotatsu) to bring in a new card, but wouldnt be sure what.
Vetruvian has historically been a tough matchup for Songhai, especially the aggressive versions. Your best bet is to race them or trade into their obelisks via Juxtaposition and your provoke minions.
In general It’s also important to keep developing minions. Sandswirl reader is probably better against you than BoA but try your best to space your units out enough that BoA cannot kill your main threat AND a Heartseeker.
But really you shouldn’t try to go longer than them anyway as you don’t have the sustain or inevitably that they do.
Jux could be useful, especially considering the 0 mana working well with something like blaze. Do you see alternative cards that could be included to ease play against vet? I have jux, but I like to consider multiple options.
Not without fundamentally changing your list I’m afraid, it’s simply not a good matchup for your style of deck.
2 cards I’ll focus on though is Juxtaposition and Mind Cage Oni.
Here’s the thing about Juxtaposition, it’s positional manipulation offers you options. Take a simple starter turn against Vet.
Songhai T1 plays out a Katara
Vetruvian takes spring and plays double Obelysks, a particularly scary play. What Juxtaposition allows you to do is devolop a minion behind your Katara, juxtapose out your 2 drop and backstab and kill their structure while having 2+ mana left over to develop another threat.
Note that this particular usage of juxtaposition is one of the main ways to deal with safely plays structures. What makes it doubly useful in your case is the addition of Tusk Boar, which has the added caveat of comboing with juxt to displace their minions as you can effectively run out of range with boar, move your general and juxtapose their minions out of combat.
As for Oni, Oni provides a body that either eats a tiger or more commonly gets played out of range to the point that either Vet hands you a BoA, or simply stop casting spells all together as at that point they’re simply feeding you card advantage. I’d recommend it over say Blaze Hound, on average is worse than other options available to your faction.
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