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3 losses in total to s rank with argeon

After quick and dirty check :
Lyonar : 2/7
Songhai : 0/4
Vet : 0/5
Abyss : 2/5
Magmar : 1/4
Vanar : 2/6
Neutral : 4/25
Total : 16/56 ≃ 28%

28% ≠ “Basically every two-drop”

5 Likes

If you’re gonna go so far as percentages I feel like it’s only fair to include side cases like backstab and the chance of getting ghost lightning from xho

ok maybe not xho but still, plus there’s a reasonable amount of cards that aren’t minions that do it for little investment

Even including Xho, backstab and stuff, you will never reach “Basically every two-drop” which is the original statement :laughing:

1 Like

Uhm… right. See, what I was trying to say is that Dioltas has so little health that he dies as soon as someone looks at him funny. He’s about as tough as a wet noodle. My Grandma could take him on. With both hands behind her back.

That doesn’t mean that he actually dies just when you look at him. Nor that he’s a noodle. And I don’t even have a grandmother anymore.

But what does it mean?

2 Likes

I still find it a reasonable 4drop and if my opponent :

  • wants to waste a dispell on it, fine by me, that’s one less dispell, and I still have a 5/3 annoying body
  • trade with a couple of small minions, or minion+spell, it’s ok, it’s 2 for 1 and I’ll still have a provoke Tomb after
  • trade with an average minion it’s 1 for 1 and I’ll still have a provoke Tomb after
  • trade with a small minion+General, it’s 5 damage, that 1/5th of the journey accomplished to opponent death

Diolta is a more that decent card to me. It’s rarely left unanswered, opponent waste minion, dispell or HP on it. And that’s always better to have a Dark Transformation, Pando, EntropDecay or Falcius+General on Diolta than on one of my late key cards.

Side-note : I don’t even play Lyonar, but I definitely play Dioltas :stuck_out_tongue:

2 Likes

funny thing is, i found myself playing the primus shieldmaster over dioltas in general. i think the shieldmaster has won me waaay more games than dioltas ever did.

Dioltas is an annoying card, mainly due to the 0/10 tombstone with provoke it leaves behind. Since it limits where you can freely move and with it having 10 health it takes a while to remove through minion/general attacks which gives time to the person who plays it. While it also always spawns nearby the general which also makes finishing the game off harder with minions, as your likely to have to fight through its 10 health. Its just more dangerous in Lyonar because of divine bond which can make it a 10/10 with provoke. But I have seen Dioltas used in Abyssian to delay people in order to lay down more shadow creep or summon the swarm to beat people over.

As for the deck, I’m interested in how well Stormblade did within the deck. I’ve thought about crafting her a couple of times but I’ve not seen her in action to know how good she is.

1 Like

Wesson, ehh? I generally go “ah fork, not this again” when I run into Aregon, but that IGN conjures some more painful memories than the usual Lyonar aggro.

Keep up the good work!

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this was the first time for me using elix stormblade and i was pleasantly surprised. the extra mobility helps to close out drawn-out games or pick off annoying targets in defensive positions. I don’t think I would want to run more than 1 copy in this deck but who knows :slight_smile:

personally i liked her very much in this deck

1 Like

hey :smiley: i remember our match, gg.

thank you for the kind words! hope i get to play you again :slight_smile:

Interesting, looks like I’ll have to craft her one day then. Also congrats on the climb to S-Rank with the deck.

1 Like

Thanks for this share! Saving this for after getting my Magmar ribbon.

:slight_smile:z

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I haven’t played much Lyonar, but i decided to give it a go. I missed only Elyx and Ironcliffe Guardians and i have lots of spare dust, so why the hell not. I was pleasantly surprised, this deck rips apart through everything.

2 Likes

glad its been working out for you :slight_smile:

This deck surprised me man, works like clockwork :slight_smile:

Nice job putting this tougher.

Do you have any other decklists that i can test out? Ty :wink:

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if you are looking for competitive decks not really :stuck_out_tongue: i’m not a competitive player.

this deck was more like an accident because i wanted to get s rank quick with my alt account.

if you just wanna goof around, there’s a arcanyst/spellhai kaleos deck i posted somewhere in the forum.

Here :wink:

Proud Member of the Kaleos “I like to move it” Fan Club :slight_smile:

1 Like

How do you play it?

I read the comments and tyed it myself, so far way less than 50% win rate. Way too slow, gets eaten alive by aggro, no 0-1 mana minions so can’t get holly immulation plays before 6 mana, even after 9 mana turns it has no burst compred to other factions. ironcliffs and other big minions just get removed/transformed haven’t had a chance to play divine bond once in 16+ games.

Welcome to Lyonar – the fairest of the fair factions. =D

Most of the time it’s about building your board while (ideally) going for pressure or (less ideally) value trades. One of the best situations you can find yourself in is to be able to attack the opposing general with your minions on your turn while he has to to trade his minions into yours to stave off death on his turn. Because, as you said, Lyonar has very little in terms of burst or reach. Every minion needs to chip away at the opponent 's life points while also trading with their minions, or else you’ll find yourself quickly out of cards while the opposing general is still at a healthy life total.

So overall strategy advice: try to pressure your opponent as much as possible. Force him to go for unfavourable plays. Make him react to your plays instead of you reacting to his. And don’t just go for value trades clearing the board every turn. That will rarely result in a win. Lyonar is trash-tier when it comes to playing the long game. They don’t have much in terms of removal, they lack good card draw and – most importantly – they have no inevitable late game (like Thumping Wave + Rush, Obliterate, BBS that goes face, etc.).

The new Spelljammer perfectly embodies what Lyonar wants in a card: it fights well, it poses a threat that needs to be answered and its effect usually gets you ahead in terms of cards while still being able to attack the opposing general. Nothing more satisfying than watching your opponent remove your Spelljammer on his turn after you have drawn cards off of him and gotten a punch or two in.

And yeah, once you hit Diamond, you’ll rarely be able to Divine Bond anything.

I have an aggro lyonar deck that works fine, not too impressive but can get around 50% win rate. Looking to improve it, i gess lyonar get buffs in expansion so should be much easyer.
just was curious how it’s possible to get to s rank with this deck yet alone with few loses. Apparently i have no idea how to play this or what the win condition is, divine bond just seems too situational, low draw, no magnetize to try cheesing divine bond ironcliff from other corner of the map. Pretty low ranged removal so gets kited easily… without early holly immulation or cheap minions contesting tempo is very hard. Many decks now run excessive removal, magmar 6+ transform and 3 makantors, vanar lots of removal as well. Other lyonar are usually faster and just get tempo advantage. Abyssians don’t die early as this is no aggro deck and usual revenant spam is stronger burst than this deck has to offer.

Ps. Been in diamond for a few seasons now, at the moment stayed at rank 5 to try new decks out when the expansion hits. Been trying new decks for a few days for factions i play less or my decks for got outdated.